docs

freeware is a launchpad. every coin names a paid app. the coin's trading fees pay an agent to rebuild that app from what anyone can see, test it against the original, and put it online for free.

how it works

  1. launch. you paste the link of a paid app and launch a coin on it. the launch page checks the link against the refused list first. you sign one transaction and pay about 0.012 sol. it creates the coin on pump.fun and locks its creator fee split for good, in that same transaction.
  2. fund. every trade pays pump.fun's creator fee. the pad's share of it is split into that coin's budgets, shown on its page.
  3. study. once the coin's agent budget reaches the build bar, the agent opens the app in a real cloud browser. it reads public pages only. every step shows up on the coin's page as it happens.
  4. lock the tests. before it writes any code, the agent writes a test list from what it saw: pages, flows, inputs, outputs. the list is canonical json. its sha-256 goes on chain in a memo from the keeper wallet: freeware:tests:<mint>:<sha256>.
  5. build. the agent builds the app in its own sandbox, with its own name, colours and copy.
  6. score. the locked tests run on the original and on the clone, in fresh browsers. score = tests the clone passed / tests the original passed. the score and the sha-256 of the full log go on chain: freeware:run:<mint>:<attempt>:<score>:<log_sha256>.
  7. ship. at 80% or more, the clone goes live at <name>.freeware.world for anyone, no wallet, no login. below 80% the agent tries again, up to 3 tries, while the budget lasts.
  8. stop. when the budget runs out or a cap is hit, the agent stops and the coin's page says so. a shipped clone stays up as long as its hosting reserve lasts.

fees

freeware adds no fee of its own. coins pay pump.fun's normal fees, and the creator fee part is what funds everything here. that split is set by pump.fun's own fee sharing program when the coin is created, and it can't be changed after: the admin is revoked in the launch transaction.

whoshare of the creator feeper $1m traded on the curve
the pad80%$2,400
the launcher20%$600

the pad's 80% splits again:

goes toshare of the pad's cutper $1m traded on the curve
that coin's agent budget70%$1,680
buying back the freeware coin20%$480
that coin's hosting reserve10%$240

on the curve the creator fee is 0.30%, read from pump.fun's fee config on 2026-11-02. after a coin graduates to pumpswap the rate follows pump.fun's own schedule by market cap: 0.30% under about $38k, 0.95% from there, 0.90% from about $135k, and falling to 0.05% at about $9m. pump.fun can change these rates.

the agent starts once a coin's agent budget reaches $3, which takes about $1,800 of trading at the curve rate.

the freeware coin itself pays its creator fee to its creator, and that is not part of this split.

tests and scores

a test is a list of browser steps and checks on what a person would see: “open the editor, type, save, reload, the text is still there”. tests check behaviour, never exact words or brand. the same file runs on both apps. the original has to pass a test for it to count, so a broken test can't drag the score down or push it up.

the hash goes on chain before any code exists. that's why the agent can't write easy tests after the fact.

the agent

  • one sandbox per coin job. it can browse, write files in its work folder and run tests. nothing else.
  • no wallet, no keys, no secrets inside the sandbox. the model key stays with the runner outside it.
  • target pages are treated as untrusted. text on a page can't give the agent instructions.
  • caps: $5 per coin per day and $3 per full run by default. it stops at the cap and says so.
  • every dollar spent shows up in that coin's ledger, with the tokens and sandbox time behind it.

what's refused

  • wallets, exchanges, banks, payment pages, checkout pages and login pages. a look-alike of these could hurt people.
  • url shorteners, bare ip links and punycode look-alikes.

clones never ask for passwords or payments. no logos, code, images or text get copied. no paywall bypass, no logging into paid accounts, no licence or drm tricks. rebuilds come from what anyone can see in public.

coin names may use an app's name. the clone itself gets its own name and look.

check it yourself

on any coin's page, the "check the fingerprint" button downloads the test list and hashes it in your browser. or by hand:

curl -s https://api.freeware.world/api/coins/<mint>/testlist.json | sha256sum

compare it with the memo on solscan. the same works for a run's log:

curl -s https://api.freeware.world/api/coins/<mint>/runs/<id>/log.json | sha256sum

every number on the site comes from the public api: /api/stats, /api/coins, /api/ledger.

addresses

whataddress

no addresses to show right now. they appear here the moment the page can reach them.

caveats

  • unaudited. nobody has audited this. the coins, curves and pools are pump.fun's programs; our code builds the launch transaction and triggers fee payouts.
  • one key. the wallet that receives the pad's fees and buys back is a single key, held by the team. it is not a multisig.
  • no promise of a clone. a small coin may never earn enough. a big app may cost more than its coin ever earns, or never reach 80%.
  • 80% isn't 100%. a shipped clone passes most tests, not all. it can be missing things.
  • clones can be taken down. see below. if one is, the coin keeps trading but the app is gone.
  • coins are coins. the coin can go to zero. it gives you no rights over the app, no share of anything.

takedowns

if you own an app and think a clone breaks your rights, send the clone's link and your reason through the takedown address on this page once it's published. a valid request takes the clone down within 24 hours.

faq

is this legal?

rebuilding what software does, from what anyone can see, is a long tradition, but laws differ and owners can object. that's the biggest risk here, and it's why the takedown path exists.

can i pick any app?

any public paid app outside the refused list. small single-purpose apps have the best odds.

do i need a wallet to use a clone?

no. no wallet and no login, ever.

what does the launcher get?

20% of the coin's creator fees, before and after it graduates. pump.fun pays it out and nobody can change it.

who pays if the agent overspends?

it can't. the runner stops at the cap, and the cap can't go past what the coin earned.

not made by or linked to the apps it copies.